In other words, i fully expect conflicts within the party, however i excpect them to be silly, fun, and short. What Is expected from Ork characters? One thing i wanna be clear about is that inherently, at its basics, the world of Warhammer 40k is incredibly silly, and the Orks are posibly the most silly and lighthearted bunch there ever was in the 41st millenium! Whilst a normal gm for a normal Dark Heresy campaign might expect an aura of mystery and serious composure from the player characters, I except silly and possibly over the top or otherwise just straightforward actions from orks, in particular when dealing with other orks! You see when orks meet other orks they engage in a very intricate and sophisticated ork diplomacy process known as "beat the other guy to a pulp until he and his boyz agree with me!", which means that whomever is the biggest an' baddest ork around (or in some rare cases the most cuning ork around) is the boss and everybody else should probably do as he says, or risk getting permanently pummeled into the ground. I think it is safe to say there is alot of freedom of what you can become, and the DH 2e system allows people alot of freedom in what they want their characters to become. Then there are ofc the oddboys, the ork mek boys that build and maintain the orks odd and unbelievably functional tech and machinery, the pain boyz (or mad doks) who are the ork "doctors", the speed freaks who just love to go fast with vehicles, and ofcourse later on there are many, many nob classes (i might consider letting a few of you start as nobs, togive yo a slight edge over normal ork boyz who arent weird oddboyz), like flash gitz, nob boss, 'ard nobs, ect. Just to name a few examples, there are your ussual Ork Boyz with either your choppas or shootas (melee or dakka, and if you dont know what dakka means you are probably new to orks XD), then ofc there are ork storm boyz who strap giant (and unstable) "rokkits" to their backs and fire themselves into enemy formations to beat the lving snot out of them. As for what roles/classes you will be able to take, well, there's alot of stuff available, and i'd love to hear your thoughts on what you could consider playing as when it comes to orks. What will you be able to play as? As I mentioned, this is an Ork Campaign, that means more specificly that you will be playing as these bastards: In other words, you will be playing as the greenskins, the orks, however, if someone really wants to, i can allow people to play as the smaller grot/gretchin too, however if thats what youw ant to play, i expect you to realise the complications ascociated with being a race frequently stomped on or otherwise eaten by their larger cousins, and i will expect gretchin/grot players to be clever little bastards capable of convining the bogger orks why not eating or stomping them would be a very good idea indeed XD. I have not yet written these rules, but thats why i am asking for poeple who are interested now instead of later when the campaign is supposed to strat, so that i have time to see what people want to play as, so i can write rules accordingly, and help you create your characters before the campaign will start sometime this june. What rules does it use? This Ork Campaign will be using Warhammer 40k: Dark Heresy 2nd edition as the base template for the main game, however it will be using a fair bit of houserules that i will specificly make to make ork characters possible! And i will be using rules from other books, primarily Rogue trader (the only 40k rpg that so far allows you to play as orks), but also Only War (where there are stats for ork wepons and npc stats for alot of orks that are closer to DH 2e than rogue trader), and possibly other books. From big orks trying to, but getting stuck, inside ventilations shafts, and Ork Pain boyz trying to solve the issue by cutting off the stuck orks legs, to ork missiles going horribly haywire that they almost kill the party, and ofcourse, many wonderfull orky dialects and trheats to bonk eachother on the head! I now plan to run another Ork Campaign this summer, however, this time it will be diffrent. "Do yuz tink yuz kan be da bigga's an' bestest Ork der iz!?" Hello everyone! A few years ago, when i joined this site, the first campaign i ran here was a Rogue Trader Ork campaign, and to this day it has been one of the funniest experiences i've ever had the pleassure to take part of.
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